This is the little gameplay trailer for my game Variations on a Dream currently under development. Be ready!
As a tribute to Liu Cixin’s great science fiction novel The Ball Lightning, I wish to tell this interactive story through Quantum Rose, a game in an unconventional form of 2D platform and puzzle games.
About the game (click to view the original pictures)
I pitched the game to my tutors, classmates and some other industry people.
Check out the prezi I made for the pitch.
The game prototype has been developed further since the pitch. Here’s the latest gameplay video:
Due to the limitation of the game prototype (ludic sketch), the story cannot fully unfold in a continuous manner. But the designer’s comments will give brief explanations on the plots where necessary.
Download and play the prototype, and all feedback is welcome!
In Snowwhite, I tried to explore how to convey a light mood through the discrete connection of music and game.
The gameplay is sparse, and if without the music it’s just pattern matching. However, I’d like the player to feel they are playing along the music while listening to this beautiful piece.
The music here is Guillaume Lekeu’s unfinished Piano Quartet, the second movement.